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Sci-Fi Creature Collectibles Market & Competitive Intelligence, 2019 to 2025, Forecast 2026 to 2031 Research Report

Sci-Fi Creature Collectibles Market – By Collectible Type: Action figures and statues, plush toys and stuffed creatures, trading cards and memorabilia; Theme/Franchise Origin: Iconic alien species from space operas, Lovecraftian cosmic horrors, biomechanical xenomorphs from horror sci-fi; Target Collector Demographic: Hardcore enthusiasts, casual fans, gamers and cosplayers; Region: North America, Europe, Asia-Pacific,  Latin America, Middle East & Africa

Report Code
CVMI0211
Published
Feb. 20, 2026
Last Updated
Feb. 20, 2026
Coverage
Others • Others
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Forecast Period
2026–2031
Base years: 2019–2025
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Segments • Regions • Players

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Key Players

  • NECA
  • McFarlane Toys
  • Bandai
  • Hiya Toys
  • Kotobukiya
  • Super7
  • Hot Toys
  • S.H. MonsterArts (Tamashii Nations)
  • Good Smile Company
  • JoyToy
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Table Of Contents

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Sci-Fi Creature Collectibles Market Report

  1. 1. Sci-Fi Creature Collectibles Market Research Report
    1. 1.1 Study Objectives
    2. 1.2 Sci-Fi Creature Collectibles Market - Overview
    3. 1.3 Reason to Read This Report
    4. 1.4 Methodology and Forecast Analysis
  2. 2. Sci-Fi Creature Collectibles Market Research Report - Preface
    1. 2.1 Sci-Fi Creature Collectibles Market Research Report – Detailed Scope and Definitions
      1. 2.1.1 Collectible Type
      2. 2.1.2 Theme/Franchise Origin
      3. 2.1.3 Target Collector Demographic
      4. 2.1.4 By Region
  3. 3. Sci-Fi Creature Collectibles Market Dynamics
    1. 3.1. Drivers - Macro-Economic Based, Supply Side, and Demand Side Drivers
    2. 3.2. Restraints – Collectible Type, Theme/Franchise Origin, Target Collector Demographic, By Country
    3. 3.3. Opportunities – Collectible Type, Theme/Franchise Origin, Target Collector Demographic, By Country
    4. 3.4. Trends – Collectible Type, Theme/Franchise Origin, Target Collector Demographic, By Country
    5. 3.5. PEST Analysis
    6. 3.6. Porters Five Rule Analysis
    7. 3.7. Company’s Share Analysis (CSA) by Region or By Country
    8. 3.8. Sci-Fi Creature Collectibles Market Research Report – DROTs Impact Analysis
    1. 4. Sci-Fi Creature Collectibles Market Research Report, Historic Data 2019 - 2025 and Forecast Analysis Data 2026 - 2031
    2. 4.1. Market Performance Review & Future Outlook: Assessing 2019 - 2025 and Predicting 2026 - 2031 Trends (USD Millions)
    3. 4.2. Annual Market Trend Assessment – Year-on-Year (YoY) Growth Analysis (%)
    4. 4.3. Incremental Market Value/Volume Opportunity between 2019 - 2025 and 2026 - 2031
    5. 4.4. Market Shares Analysis in Years - 2019, 2025, 2026 and 2031
  1. 5. Sci-Fi Creature Collectibles Market, Collectible Type, 2019 - 2025 and Forecast, 2026 - 2031 (Market Value, In USD Mn)
    1. 5.1 Action figures and statues
    2. 5.1.1 Market Performance Review & Future Outlook: Assessing 2019 - 2025 and Predicting 2026 - 2031 Trends (USD Millions)
    3. 5.1.2 Annual Market Trend Assessment – Yearly Growth Observation (Y-O-Y)(%)
    4. 5.1.3 Incremental Market Value/Volume Opportunity between 2019 - 2025 and From 2026 to 2031
    5. 5.1.4 Market Shares Analysis in Years - 2019, 2025, 2026 and 2031
    6. 5.2 plush toys and stuffed creatures
    7. 5.2.1 Market Performance Review & Future Outlook: Assessing 2019 - 2025 and Predicting 2026 - 2031 Trends (USD Millions)
    8. 5.2.2 Annual Market Trend Assessment – Yearly Growth Observation (Y-O-Y)(%)
    9. 5.2.3 Incremental Market Value/Volume Opportunity between 2019 - 2025 and From 2026 to 2031
    10. 5.2.4 Market Shares Analysis in Years - 2019, 2025, 2026 and 2031
    11. 5.3 trading cards and memorabilia
    12. 5.3.1 Market Performance Review & Future Outlook: Assessing 2019 - 2025 and Predicting 2026 - 2031 Trends (USD Millions)
    13. 5.3.2 Annual Market Trend Assessment – Yearly Growth Observation (Y-O-Y)(%)
    14. 5.3.3 Incremental Market Value/Volume Opportunity between 2019 - 2025 and From 2026 to 2031
    15. 5.3.4 Market Shares Analysis in Years - 2019, 2025, 2026 and 2031
    6. Sci-Fi Creature Collectibles Market, Theme/Franchise Origin, 2019 - 2025 and Forecast, 2026 - 2031 (Market Value, In USD Mn)
    1. 6.1 Iconic alien species from space operas
    2. 6.1.1 Market Performance Review & Future Outlook: Assessing 2019 - 2025 and Predicting 2026 - 2031 Trends (USD Millions)
    3. 6.1.2 Annual Market Trend Assessment – Yearly Growth Observation (Y-O-Y)(%)
    4. 6.1.3 Incremental Market Value/Volume Opportunity between 2019 - 2025 and From 2026 to 2031
    5. 6.1.4 Market Shares Analysis in Years - 2019, 2025, 2026 and 2031
    6. 6.2 Lovecraftian cosmic horrors
    7. 6.2.1 Market Performance Review & Future Outlook: Assessing 2019 - 2025 and Predicting 2026 - 2031 Trends (USD Millions)
    8. 6.2.2 Annual Market Trend Assessment – Yearly Growth Observation (Y-O-Y)(%)
    9. 6.2.3 Incremental Market Value/Volume Opportunity between 2019 - 2025 and From 2026 to 2031
    10. 6.2.4 Market Shares Analysis in Years - 2019, 2025, 2026 and 2031
    11. 6.3 biomechanical xenomorphs from horror sci-fi
    12. 6.3.1 Market Performance Review & Future Outlook: Assessing 2019 - 2025 and Predicting 2026 - 2031 Trends (USD Millions)
    13. 6.3.2 Annual Market Trend Assessment – Yearly Growth Observation (Y-O-Y)(%)
    14. 6.3.3 Incremental Market Value/Volume Opportunity between 2019 - 2025 and From 2026 to 2031
    15. 6.3.4 Market Shares Analysis in Years - 2019, 2025, 2026 and 2031
    7. Sci-Fi Creature Collectibles Market, Target Collector Demographic, 2019 - 2025 and Forecast, 2026 - 2031 (Market Value, In USD Mn)
    1. 7.1 Hardcore enthusiasts
    2. 7.1.1 Market Performance Review & Future Outlook: Assessing 2019 - 2025 and Predicting 2026 - 2031 Trends (USD Millions)
    3. 7.1.2 Annual Market Trend Assessment – Yearly Growth Observation (Y-O-Y)(%)
    4. 7.1.3 Incremental Market Value/Volume Opportunity between 2019 - 2025 and From 2026 to 2031
    5. 7.1.4 Market Shares Analysis in Years - 2019, 2025, 2026 and 2031
    6. 7.2 casual fans
    7. 7.2.1 Market Performance Review & Future Outlook: Assessing 2019 - 2025 and Predicting 2026 - 2031 Trends (USD Millions)
    8. 7.2.2 Annual Market Trend Assessment – Yearly Growth Observation (Y-O-Y)(%)
    9. 7.2.3 Incremental Market Value/Volume Opportunity between 2019 - 2025 and From 2026 to 2031
    10. 7.2.4 Market Shares Analysis in Years - 2019, 2025, 2026 and 2031
    11. 7.3 gamers and cosplayers.
    12. 7.3.1 Market Performance Review & Future Outlook: Assessing 2019 - 2025 and Predicting 2026 - 2031 Trends (USD Millions)
    13. 7.3.2 Annual Market Trend Assessment – Yearly Growth Observation (Y-O-Y)(%)
    14. 7.3.3 Incremental Market Value/Volume Opportunity between 2019 - 2025 and From 2026 to 2031
    15. 7.3.4 Market Shares Analysis in Years - 2019, 2025, 2026 and 2031
  1. 8. Sci-Fi Creature Collectibles Market Forecast, By Region, 2019 - 2025 and 2026 - 2031 (Market Value, In USD Mn)
    1. 8.1 North America
      1. 8.1.1 Market Performance Review & Future Outlook: Assessing 2019 - 2025 and Predicting 2026 - 2031 Trends (USD Millions)
      2. 8.1.2 Annual Market Trend Assessment – Yearly Growth Observation (Y-O-Y)(%)
      3. 8.1.3 Incremental Market Value/Volume Opportunity between 2019 - 2025 and From 2026 to 2031
      4. 8.1.4 Market Shares Analysis in Years - 2019, 2025, 2026 and 2031
      8.2 Europe
      1. 8.2.1 Market Performance Review & Future Outlook: Assessing 2019 - 2025 and Predicting 2026 - 2031 Trends (USD Millions)
      2. 8.2.2 Annual Market Trend Assessment – Yearly Growth Observation (Y-O-Y)(%)
      3. 8.2.3 Incremental Market Value/Volume Opportunity between 2019 - 2025 and From 2026 to 2031
      4. 8.2.4 Market Shares Analysis in Years - 2019, 2025, 2026 and 2031
      8.3 Asia-Pacific
      1. 8.3.1 Market Performance Review & Future Outlook: Assessing 2019 - 2025 and Predicting 2026 - 2031 Trends (USD Millions)
      2. 8.3.2 Annual Market Trend Assessment – Yearly Growth Observation (Y-O-Y)(%)
      3. 8.3.3 Incremental Market Value/Volume Opportunity between 2019 - 2025 and From 2026 to 2031
      4. 8.3.4 Market Shares Analysis in Years - 2019, 2025, 2026 and 2031
      8.4 Latin America
      1. 8.4.1 Market Performance Review & Future Outlook: Assessing 2019 - 2025 and Predicting 2026 - 2031 Trends (USD Millions)
      2. 8.4.2 Annual Market Trend Assessment – Yearly Growth Observation (Y-O-Y)(%)
      3. 8.4.3 Incremental Market Value/Volume Opportunity between 2019 - 2025 and From 2026 to 2031
      4. 8.4.4 Market Shares Analysis in Years - 2019, 2025, 2026 and 2031
      8.5 Middle East & Africa
      1. 8.5.1 Market Performance Review & Future Outlook: Assessing 2019 - 2025 and Predicting 2026 - 2031 Trends (USD Millions)
      2. 8.5.2 Annual Market Trend Assessment – Yearly Growth Observation (Y-O-Y)(%)
      3. 8.5.3 Incremental Market Value/Volume Opportunity between 2019 - 2025 and From 2026 to 2031
      4. 8.5.4 Market Shares Analysis in Years - 2019, 2025, 2026 and 2031
      8.6 Sci-Fi Creature Collectibles Market - Opportunity Analysis Index, Collectible Type, Theme/Franchise Origin, Target Collector Demographic, and Region, 2026 - 2031
  1. 9. North America Sci-Fi Creature Collectibles Market Analysis, 2019 - 2025 and Forecast, 2026 - 2031 (Market Value, In USD Mn)
    1. 9.1 Collectible Type Analysis 2019 - 2025 and Forecast, 2026 - 2031 by Market Assessment (USD Mn), Yearly Growth Rate (%), and Market Presence (%)
      1. 9.1.1 Action figures and statues
      2. 9.1.2 plush toys and stuffed creatures
      3. 9.1.3 trading cards and memorabilia
      9.2 Theme/Franchise Origin Analysis 2019 - 2025 and Forecast, 2026 - 2031 by Market Assessment (USD Mn), Yearly Growth Rate (%), and Market Presence (%)
      1. 9.2.1 Iconic alien species from space operas
      2. 9.2.2 Lovecraftian cosmic horrors
      3. 9.2.3 biomechanical xenomorphs from horror sci-fi
      9.3 Target Collector Demographic Analysis 2019 - 2025 and Forecast, 2026 - 2031 by Market Assessment (USD Mn), Yearly Growth Rate (%), and Market Presence (%)
      1. 9.3.1 Hardcore enthusiasts
      2. 9.3.2 casual fans
      3. 9.3.3 gamers and cosplayers.
      9.4 Country Analysis 2019 - 2025 and Forecast, 2026 - 2031 by Market Assessment (USD Mn), Yearly Growth Rate (%), and Market Presence (%)
      1. 9.4.1 United States
      2. 9.4.2 Canada
    2. 9.5 North America Sci-Fi Creature Collectibles Market – Opportunity Analysis Index, Collectible Type, Theme/Franchise Origin, Target Collector Demographic, and Country, 2026 - 2031
    3. 9.6 Regional Trends Analysis
    4. 9.7 North America Sci-Fi Creature Collectibles Market Research Report - Company Profiles
      1. 9.7.1 Company 1 (United States)
      2. 9.7.2 Company 2 (Canada)
      3. 9.7.3 Company 3 (Canada)
    10. Europe Sci-Fi Creature Collectibles Market Analysis, 2019 - 2025 and Forecast, 2026 - 2031 (Market Value, In USD Mn)
    1. 10.1 Collectible Type Analysis 2019 - 2025 and Forecast, 2026 - 2031 by Market Assessment (USD Mn), Yearly Growth Rate (%), and Market Presence (%)
      1. 10.1.1 Action figures and statues
      2. 10.1.2 plush toys and stuffed creatures
      3. 10.1.3 trading cards and memorabilia
      10.2 Theme/Franchise Origin Analysis 2019 - 2025 and Forecast, 2026 - 2031 by Market Assessment (USD Mn), Yearly Growth Rate (%), and Market Presence (%)
      1. 10.2.1 Iconic alien species from space operas
      2. 10.2.2 Lovecraftian cosmic horrors
      3. 10.2.3 biomechanical xenomorphs from horror sci-fi
      10.3 Target Collector Demographic Analysis 2019 - 2025 and Forecast, 2026 - 2031 by Market Assessment (USD Mn), Yearly Growth Rate (%), and Market Presence (%)
      1. 10.3.1 Hardcore enthusiasts
      2. 10.3.2 casual fans
      3. 10.3.3 gamers and cosplayers.
      10.4 Country Analysis 2019 - 2025 and Forecast, 2026 - 2031 by Market Assessment (USD Mn), Yearly Growth Rate (%), and Market Presence (%)
      1. 10.4.1 Germany
      2. 10.4.2 United Kingdom
      3. 10.4.3 France
      4. 10.4.4 Spain
      5. 10.4.5 Italy
      6. 10.4.6 Russia
      7. 10.4.7 Netherlands
      8. 10.4.8 Poland
      9. 10.4.9 Rest of Europe
    2. 10.5 Europe Sci-Fi Creature Collectibles Market – Opportunity Analysis Index, Collectible Type, Theme/Franchise Origin, Target Collector Demographic, and Country, 2026 - 2031
    3. 10.6 Regional Trends Analysis
    4. 10.7 Europe Sci-Fi Creature Collectibles Market Research Report - Company Profiles
      1. 10.7.1 Company 1 (Germany)
      2. 10.7.2 Company 2 (United Kingdom)
      3. 10.7.3 Company 3 (United Kingdom)
    11. Asia-Pacific Sci-Fi Creature Collectibles Market Analysis, 2019 - 2025 and Forecast, 2026 - 2031 (Market Value, In USD Mn)
    1. 11.1 Collectible Type Analysis 2019 - 2025 and Forecast, 2026 - 2031 by Market Assessment (USD Mn), Yearly Growth Rate (%), and Market Presence (%)
      1. 11.1.1 Action figures and statues
      2. 11.1.2 plush toys and stuffed creatures
      3. 11.1.3 trading cards and memorabilia
      11.2 Theme/Franchise Origin Analysis 2019 - 2025 and Forecast, 2026 - 2031 by Market Assessment (USD Mn), Yearly Growth Rate (%), and Market Presence (%)
      1. 11.2.1 Iconic alien species from space operas
      2. 11.2.2 Lovecraftian cosmic horrors
      3. 11.2.3 biomechanical xenomorphs from horror sci-fi
      11.3 Target Collector Demographic Analysis 2019 - 2025 and Forecast, 2026 - 2031 by Market Assessment (USD Mn), Yearly Growth Rate (%), and Market Presence (%)
      1. 11.3.1 Hardcore enthusiasts
      2. 11.3.2 casual fans
      3. 11.3.3 gamers and cosplayers.
      11.4 Country Analysis 2019 - 2025 and Forecast, 2026 - 2031 by Market Assessment (USD Mn), Yearly Growth Rate (%), and Market Presence (%)
      1. 11.4.1 China
      2. 11.4.2 Japan
      3. 11.4.3 India
      4. 11.4.4 South Korea
      5. 11.4.5 Australia & NZ
      6. 11.4.6 ASEAN
      7. 11.4.7 Rest of Asia-Pacific
    2. 11.5 Asia-Pacific Sci-Fi Creature Collectibles Market – Opportunity Analysis Index, Collectible Type, Theme/Franchise Origin, Target Collector Demographic, and Country, 2026 - 2031
    3. 11.6 Regional Trends Analysis
    4. 11.7 Asia-Pacific Sci-Fi Creature Collectibles Market Research Report - Company Profiles
      1. 11.7.1 Company 1 (China)
      2. 11.7.2 Company 2 (Japan)
      3. 11.7.3 Company 3 (Japan)
    12. Latin America Sci-Fi Creature Collectibles Market Analysis, 2019 - 2025 and Forecast, 2026 - 2031 (Market Value, In USD Mn)
    1. 12.1 Collectible Type Analysis 2019 - 2025 and Forecast, 2026 - 2031 by Market Assessment (USD Mn), Yearly Growth Rate (%), and Market Presence (%)
      1. 12.1.1 Action figures and statues
      2. 12.1.2 plush toys and stuffed creatures
      3. 12.1.3 trading cards and memorabilia
      12.2 Theme/Franchise Origin Analysis 2019 - 2025 and Forecast, 2026 - 2031 by Market Assessment (USD Mn), Yearly Growth Rate (%), and Market Presence (%)
      1. 12.2.1 Iconic alien species from space operas
      2. 12.2.2 Lovecraftian cosmic horrors
      3. 12.2.3 biomechanical xenomorphs from horror sci-fi
      12.3 Target Collector Demographic Analysis 2019 - 2025 and Forecast, 2026 - 2031 by Market Assessment (USD Mn), Yearly Growth Rate (%), and Market Presence (%)
      1. 12.3.1 Hardcore enthusiasts
      2. 12.3.2 casual fans
      3. 12.3.3 gamers and cosplayers.
      12.4 Country Analysis 2019 - 2025 and Forecast, 2026 - 2031 by Market Assessment (USD Mn), Yearly Growth Rate (%), and Market Presence (%)
      1. 12.4.1 Brazil
      2. 12.4.2 Mexico
      3. 12.4.3 Argentina
      4. 12.4.4 Peru
      5. 12.4.5 Colombia
      6. 12.4.6 Rest of Latin America
    2. 12.5 Latin America Sci-Fi Creature Collectibles Market – Opportunity Analysis Index, Collectible Type, Theme/Franchise Origin, Target Collector Demographic, and Country, 2026 - 2031
    3. 12.6 Regional Trends Analysis
    4. 12.7 Latin America Sci-Fi Creature Collectibles Market Research Report - Company Profiles
      1. 12.7.1 Company 1 (Brazil)
      2. 12.7.2 Company 2 (Mexico)
      3. 12.7.3 Company 3 (Mexico)
    13. Middle East & Africa Sci-Fi Creature Collectibles Market Analysis, 2019 - 2025 and Forecast, 2026 - 2031 (Market Value, In USD Mn)
    1. 13.1 Collectible Type Analysis 2019 - 2025 and Forecast, 2026 - 2031 by Market Assessment (USD Mn), Yearly Growth Rate (%), and Market Presence (%)
      1. 13.1.1 Action figures and statues
      2. 13.1.2 plush toys and stuffed creatures
      3. 13.1.3 trading cards and memorabilia
      13.2 Theme/Franchise Origin Analysis 2019 - 2025 and Forecast, 2026 - 2031 by Market Assessment (USD Mn), Yearly Growth Rate (%), and Market Presence (%)
      1. 13.2.1 Iconic alien species from space operas
      2. 13.2.2 Lovecraftian cosmic horrors
      3. 13.2.3 biomechanical xenomorphs from horror sci-fi
      13.3 Target Collector Demographic Analysis 2019 - 2025 and Forecast, 2026 - 2031 by Market Assessment (USD Mn), Yearly Growth Rate (%), and Market Presence (%)
      1. 13.3.1 Hardcore enthusiasts
      2. 13.3.2 casual fans
      3. 13.3.3 gamers and cosplayers.
      13.4 Country Analysis 2019 - 2025 and Forecast, 2026 - 2031 by Market Assessment (USD Mn), Yearly Growth Rate (%), and Market Presence (%)
      1. 13.4.1 Saudi Arabia
      2. 13.4.2 UAE
      3. 13.4.3 South Africa
      4. 13.4.4 Egypt
      5. 13.4.5 Israel
      6. 13.4.6 Rest of Middle East and Africa
    2. 13.5 Middle East & Africa Sci-Fi Creature Collectibles Market – Opportunity Analysis Index, Collectible Type, Theme/Franchise Origin, Target Collector Demographic, and Country, 2026 - 2031
    3. 13.6 Regional Trends Analysis
    4. 13.7 Middle East & Africa Sci-Fi Creature Collectibles Market Research Report - Company Profiles
      1. 13.7.1 Company 1 (Saudi Arabia)
      2. 13.7.2 Company 2 (UAE)
      3. 13.7.3 Company 3 (UAE)
    14. Competition Landscape
    1. 14.1 Strategic Dashboard of Top Market Players
    2. 14.2 Company Profiles (Introduction, Financial Assessments, Portfolio of Offerings, Milestones and Achievements, Strategic Initiative, and SWOT Analysis)
      1. 14.2.1 NECA
      2. 14.2.2 McFarlane Toys
      3. 14.2.3 Bandai
      4. 14.2.4 Hiya Toys
      5. 14.2.5 Kotobukiya
      6. 14.2.6 Super7
      7. 14.2.7 Hot Toys
      8. 14.2.8 S.H. MonsterArts (Tamashii Nations)
      9. 14.2.9 Good Smile Company
      10. 14.2.10 JoyToy
  1. 15. Data Collection Method and Research Approach
  1. 16. Principal Presumptions and Acronyms

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